blob: 113dc0f5b7eba6632a1319b60e7c6c6c676fee3a [file] [log] [blame]
#if AUDIO_WORKLET && !WASM_WORKERS
#error "Building with -sAUDIO_WORKLET also requires enabling -sWASM_WORKERS!"
#endif
#if AUDIO_WORKLET && TEXTDECODER == 2
#error "-sAUDIO_WORKLET does not support -sTEXTDECODER=2 since TextDecoder is not available in AudioWorkletGlobalScope! Use e.g. -sTEXTDECODER=1 when building with -sAUDIO_WORKLET"
#endif
#if AUDIO_WORKLET && SINGLE_FILE
#error "-sAUDIO_WORKLET does not support -sSINGLE_FILE"
#endif
let LibraryWebAudio = {
$EmAudio: {},
$EmAudioCounter: 0,
// Call this function from JavaScript to register a Wasm-side handle to an AudioContext that
// you have already created manually without calling emscripten_create_audio_context().
// Note: To let that AudioContext be garbage collected later, call the function
// emscriptenDestroyAudioContext() to unbind it from Wasm.
$emscriptenRegisterAudioObject__deps: ['$EmAudio', '$EmAudioCounter'],
$emscriptenRegisterAudioObject: (object) => {
#if ASSERTIONS
assert(object, 'Called emscriptenRegisterAudioObject() with a null object handle!');
#endif
EmAudio[++EmAudioCounter] = object;
#if WEBAUDIO_DEBUG
console.log(`Registered new WebAudio object ${object} with ID ${EmAudioCounter}`);
#endif
return EmAudioCounter;
},
// Call this function from JavaScript to destroy a Wasm-side handle to an AudioContext.
// After calling this function, it is no longer possible to reference this AudioContext
// from Wasm code - and the GC can reclaim it after all references to it are cleared.
$emscriptenDestroyAudioContext: 'emscripten_destroy_audio_context',
// Call this function from JavaScript to get the Web Audio object corresponding to the given
// Wasm handle ID.
$emscriptenGetAudioObject: (objectHandle) => EmAudio[objectHandle],
// Performs the work of getting the AudioContext's render quantum size.
$emscriptenGetContextQuantumSize: (contextHandle) => {
// TODO: in a future release this will be something like:
// return EmAudio[contextHandle].renderQuantumSize || 128;
// It comes two caveats: it needs the hint when generating the context adding to
// emscripten_create_audio_context(), and altering the quantum requires a secure
// context and fallback implementing. Until then we simply use the 1.0 API value:
return 128;
},
// emscripten_create_audio_context() does not itself use the
// emscriptenGetAudioObject() function, but mark it as a dependency, because
// the user will not be able to utilize the node unless they call
// emscriptenGetAudioObject() on it on JS side to connect it to the graph, so
// this avoids the user needing to manually add the dependency on the command line.
emscripten_create_audio_context__deps: ['$emscriptenRegisterAudioObject', '$emscriptenGetAudioObject'],
emscripten_create_audio_context: (options) => {
let ctx = window.AudioContext || window.webkitAudioContext;
#if ASSERTIONS
if (!ctx) console.error('emscripten_create_audio_context failed! Web Audio is not supported.');
#endif
options >>= 2;
let opts = options ? {
latencyHint: HEAPU32[options] ? UTF8ToString(HEAPU32[options]) : void 0,
sampleRate: HEAP32[options+1] || void 0
} : void 0;
#if WEBAUDIO_DEBUG
console.log(`Creating new WebAudio context with parameters:`);
console.dir(opts);
#endif
return ctx && emscriptenRegisterAudioObject(new ctx(opts));
},
emscripten_resume_audio_context_async: (contextHandle, callback, userData) => {
function cb(state) {
#if WEBAUDIO_DEBUG
console.log(`emscripten_resume_audio_context_async() callback: New audio state="${EmAudio[contextHandle].state}", ID=${state}`);
#endif
{{{ makeDynCall('viii', 'callback') }}}(contextHandle, state, userData);
}
#if WEBAUDIO_DEBUG
console.log(`emscripten_resume_audio_context_async() resuming...`);
#endif
EmAudio[contextHandle].resume().then(() => { cb(1/*running*/) }).catch(() => { cb(0/*suspended*/) });
},
emscripten_resume_audio_context_sync: (contextHandle) => {
#if ASSERTIONS
assert(EmAudio[contextHandle], `Called emscripten_resume_audio_context_sync() on a nonexisting context handle ${contextHandle}`);
assert(EmAudio[contextHandle] instanceof (window.AudioContext || window.webkitAudioContext), `Called emscripten_resume_audio_context_sync() on a context handle ${contextHandle} that is not an AudioContext, but of type ${typeof EmAudio[contextHandle]}`);
#endif
#if WEBAUDIO_DEBUG
console.log(`AudioContext.resume() on WebAudio context with ID ${contextHandle}`);
#endif
EmAudio[contextHandle].resume();
},
emscripten_audio_context_state: (contextHandle) => {
#if ASSERTIONS
assert(EmAudio[contextHandle], `Called emscripten_audio_context_state() on a nonexisting context handle ${contextHandle}`);
assert(EmAudio[contextHandle] instanceof (window.AudioContext || window.webkitAudioContext), `Called emscripten_audio_context_state() on a context handle ${contextHandle} that is not an AudioContext, but of type ${typeof EmAudio[contextHandle]}`);
#endif
return ['suspended', 'running', 'closed', 'interrupted'].indexOf(EmAudio[contextHandle].state);
},
emscripten_destroy_audio_context: (contextHandle) => {
#if ASSERTIONS
assert(EmAudio[contextHandle], `Called emscripten_destroy_audio_context() on an already freed context handle ${contextHandle}`);
assert(EmAudio[contextHandle] instanceof (window.AudioContext || window.webkitAudioContext), `Called emscripten_destroy_audio_context() on a context handle ${contextHandle} that is not an AudioContext, but of type ${typeof EmAudio[contextHandle]}`);
#endif
#if WEBAUDIO_DEBUG
console.log(`Destroyed WebAudio context with ID ${contextHandle}`);
#endif
EmAudio[contextHandle].suspend();
delete EmAudio[contextHandle];
},
emscripten_destroy_web_audio_node: (objectHandle) => {
#if ASSERTIONS
assert(EmAudio[objectHandle], `Called emscripten_destroy_web_audio_node() on a nonexisting/already freed object handle ${objectHandle}`);
assert(EmAudio[objectHandle].disconnect, `Called emscripten_destroy_web_audio_node() on a handle ${objectHandle} that is not an Web Audio Node, but of type ${typeof EmAudio[objectHandle]}`);
#endif
#if WEBAUDIO_DEBUG
console.log(`Destroyed Web Audio Node with ID ${objectHandle}`);
#endif
// Explicitly disconnect the node from Web Audio graph before letting it GC,
// to work around browser bugs such as https://bugs.webkit.org/show_bug.cgi?id=222098#c23
EmAudio[objectHandle].disconnect();
delete EmAudio[objectHandle];
},
#if AUDIO_WORKLET
// emscripten_start_wasm_audio_worklet_thread_async() doesn't use stackAlloc,
// etc., but the created worklet does.
emscripten_start_wasm_audio_worklet_thread_async__deps: [
'$_wasmWorkersID',
'$_EmAudioDispatchProcessorCallback',
'$stackAlloc', '$stackRestore', '$stackSave'],
emscripten_start_wasm_audio_worklet_thread_async: (contextHandle, stackLowestAddress, stackSize, callback, userData) => {
#if ASSERTIONS
assert(contextHandle, `Called emscripten_start_wasm_audio_worklet_thread_async() with a null Web Audio Context handle!`);
assert(EmAudio[contextHandle], `Called emscripten_start_wasm_audio_worklet_thread_async() with a nonexisting/already freed Web Audio Context handle ${contextHandle}!`);
assert(EmAudio[contextHandle] instanceof (window.AudioContext || window.webkitAudioContext), `Called emscripten_start_wasm_audio_worklet_thread_async() on a context handle ${contextHandle} that is not an AudioContext, but of type ${typeof EmAudio[contextHandle]}`);
#endif
let audioContext = EmAudio[contextHandle],
audioWorklet = audioContext.audioWorklet;
#if ASSERTIONS
assert(stackLowestAddress != 0, 'AudioWorklets require a dedicated stack space for audio data marshalling between Wasm and JS!');
assert(stackLowestAddress % 16 == 0, `AudioWorklet stack should be aligned to 16 bytes! (was ${stackLowestAddress} == ${stackLowestAddress%16} mod 16) Use e.g. memalign(16, stackSize) to align the stack!`);
assert(stackSize != 0, 'AudioWorklets require a dedicated stack space for audio data marshalling between Wasm and JS!');
assert(stackSize % 16 == 0, `AudioWorklet stack size should be a multiple of 16 bytes! (was ${stackSize} == ${stackSize%16} mod 16)`);
assert(!audioContext.audioWorkletInitialized, 'emscripten_create_wasm_audio_worklet() was already called for AudioContext ' + contextHandle + '! Only call this function once per AudioContext!');
audioContext.audioWorkletInitialized = 1;
#endif
#if WEBAUDIO_DEBUG
console.log(`emscripten_start_wasm_audio_worklet_thread_async() adding audioworklet.js...`);
#endif
let audioWorkletCreationFailed = () => {
#if ASSERTIONS || WEBAUDIO_DEBUG
console.error(`emscripten_start_wasm_audio_worklet_thread_async() addModule() failed!`);
#endif
{{{ makeDynCall('viip', 'callback') }}}(contextHandle, 0/*EM_FALSE*/, userData);
};
// Does browser not support AudioWorklets?
if (!audioWorklet) {
#if ASSERTIONS || WEBAUDIO_DEBUG
if (location.protocol == 'http:') {
console.error(`AudioWorklets are not supported. This is possibly due to running the page over unsecure http:// protocol. Try running over https://, or debug via a localhost-based server, which should also allow AudioWorklets to function.`);
} else {
console.error(`AudioWorklets are not supported by current browser.`);
}
#endif
return audioWorkletCreationFailed();
}
audioWorklet.addModule({{{ wasmWorkerJs }}}).then(() => {
#if WEBAUDIO_DEBUG
console.log(`emscripten_start_wasm_audio_worklet_thread_async() addModule() completed`);
#endif
audioWorklet.bootstrapMessage = new AudioWorkletNode(audioContext, 'em-bootstrap', {
processorOptions: {
// Assign the loaded AudioWorkletGlobalScope a Wasm Worker ID so that
// it can utilized its own TLS slots, and it is recognized to not be
// the main browser thread.
wwID: _wasmWorkersID++,
#if MINIMAL_RUNTIME
wasm: Module['wasm'],
#else
wasm: wasmModule,
#endif
wasmMemory,
stackLowestAddress, // sb = stack base
stackSize, // sz = stack size
}
});
audioWorklet.bootstrapMessage.port.onmessage = _EmAudioDispatchProcessorCallback;
{{{ makeDynCall('viii', 'callback') }}}(contextHandle, 1/*EM_TRUE*/, userData);
}).catch(audioWorkletCreationFailed);
},
$_EmAudioDispatchProcessorCallback__deps: ['$getWasmTableEntry'],
$_EmAudioDispatchProcessorCallback: (e) => {
let data = e.data;
// '_wsc' is short for 'wasm call', trying to use an identifier name that
// will never conflict with user code
let wasmCall = data['_wsc'];
wasmCall && getWasmTableEntry(wasmCall)(...data.args);
},
emscripten_create_wasm_audio_worklet_processor_async: (contextHandle, options, callback, userData) => {
#if ASSERTIONS
assert(contextHandle, `Called emscripten_create_wasm_audio_worklet_processor_async() with a null Web Audio Context handle!`);
assert(EmAudio[contextHandle], `Called emscripten_create_wasm_audio_worklet_processor_async() with a nonexisting/already freed Web Audio Context handle ${contextHandle}!`);
assert(EmAudio[contextHandle] instanceof (window.AudioContext || window.webkitAudioContext), `Called emscripten_create_wasm_audio_worklet_processor_async() on a context handle ${contextHandle} that is not an AudioContext, but of type ${typeof EmAudio[contextHandle]}`);
#endif
options >>= 2;
let audioParams = [],
numAudioParams = HEAPU32[options+1],
audioParamDescriptors = HEAPU32[options+2] >> 2,
i = 0;
while (numAudioParams--) {
audioParams.push({
name: i++,
defaultValue: HEAPF32[audioParamDescriptors++],
minValue: HEAPF32[audioParamDescriptors++],
maxValue: HEAPF32[audioParamDescriptors++],
automationRate: ['a','k'][HEAPU32[audioParamDescriptors++]] + '-rate',
});
}
#if WEBAUDIO_DEBUG
console.log(`emscripten_create_wasm_audio_worklet_processor_async() creating a new AudioWorklet processor with name ${UTF8ToString(HEAPU32[options])}`);
#endif
EmAudio[contextHandle].audioWorklet.bootstrapMessage.port.postMessage({
// Deliberately mangled and short names used here ('_wpn', the 'Worklet
// Processor Name' used as a 'key' to verify the message type so as to
// not get accidentally mixed with user submitted messages, the remainder
// for space saving reasons, abbreviated from their variable names).
'_wpn': UTF8ToString(HEAPU32[options]),
audioParams,
contextHandle,
callback,
userData,
});
},
emscripten_create_wasm_audio_worklet_node__deps: ['$emscriptenGetContextQuantumSize'],
emscripten_create_wasm_audio_worklet_node: (contextHandle, name, options, callback, userData) => {
#if ASSERTIONS
assert(contextHandle, `Called emscripten_create_wasm_audio_worklet_node() with a null Web Audio Context handle!`);
assert(EmAudio[contextHandle], `Called emscripten_create_wasm_audio_worklet_node() with a nonexisting/already freed Web Audio Context handle ${contextHandle}!`);
assert(EmAudio[contextHandle] instanceof (window.AudioContext || window.webkitAudioContext), `Called emscripten_create_wasm_audio_worklet_node() on a context handle ${contextHandle} that is not an AudioContext, but of type ${typeof EmAudio[contextHandle]}`);
#endif
options >>= 2;
function readChannelCountArray(heapIndex, numOutputs) {
let channelCounts = [];
while (numOutputs--) channelCounts.push(HEAPU32[heapIndex++]);
return channelCounts;
}
let opts = options ? {
numberOfInputs: HEAP32[options],
numberOfOutputs: HEAP32[options+1],
outputChannelCount: HEAPU32[options+2] ? readChannelCountArray(HEAPU32[options+2]>>2, HEAP32[options+1]) : void 0,
processorOptions: {
callback,
userData,
samplesPerChannel: emscriptenGetContextQuantumSize(contextHandle),
}
} : void 0;
#if WEBAUDIO_DEBUG
console.log(`Creating AudioWorkletNode "${UTF8ToString(name)}" on context=${contextHandle} with options:`);
console.dir(opts);
#endif
return emscriptenRegisterAudioObject(new AudioWorkletNode(EmAudio[contextHandle], UTF8ToString(name), opts));
},
#endif // ~AUDIO_WORKLET
emscripten_audio_context_quantum_size__deps: ['$emscriptenGetContextQuantumSize'],
emscripten_audio_context_quantum_size: (contextHandle) => {
#if ASSERTIONS
assert(EmAudio[contextHandle], `Called emscripten_audio_context_quantum_size() with an invalid Web Audio Context handle ${contextHandle}`);
assert(EmAudio[contextHandle] instanceof (window.AudioContext || window.webkitAudioContext), `Called emscripten_audio_context_quantum_size() on handle ${contextHandle} that is not an AudioContext, but of type ${EmAudio[contextHandle]}`);
#endif
return emscriptenGetContextQuantumSize(contextHandle);
},
emscripten_audio_node_connect: (source, destination, outputIndex, inputIndex) => {
var srcNode = EmAudio[source];
var dstNode = EmAudio[destination];
#if ASSERTIONS
assert(srcNode, `Called emscripten_audio_node_connect() with an invalid AudioNode handle ${source}`);
assert(srcNode instanceof window.AudioNode, `Called emscripten_audio_node_connect() on handle ${source} that is not an AudiotNode, but of type ${srcNode}`);
assert(dstNode, `Called emscripten_audio_node_connect() with an invalid AudioNode handle ${destination}!`);
assert(dstNode instanceof (window.AudioContext || window.webkitAudioContext) || dstNode instanceof window.AudioNode, `Called emscripten_audio_node_connect() on handle ${destination} that is not an AudioContext or AudioNode, but of type ${dstNode}`);
#endif
#if WEBAUDIO_DEBUG
console.log(`Connecting audio node ID ${source} to audio node ID ${destination} (${srcNode} to ${dstNode})`);
#endif
srcNode.connect(dstNode.destination || dstNode, outputIndex, inputIndex);
},
emscripten_current_thread_is_audio_worklet: () => typeof AudioWorkletGlobalScope !== 'undefined',
emscripten_audio_worklet_post_function_v: (audioContext, funcPtr) => {
(audioContext ? EmAudio[audioContext].audioWorklet.bootstrapMessage.port : messagePort).postMessage({'_wsc': funcPtr, args: [] }); // "WaSm Call"
},
$emscripten_audio_worklet_post_function_1: (audioContext, funcPtr, arg0) => {
(audioContext ? EmAudio[audioContext].audioWorklet.bootstrapMessage.port : messagePort).postMessage({'_wsc': funcPtr, args: [arg0] }); // "WaSm Call"
},
emscripten_audio_worklet_post_function_vi__deps: ['$emscripten_audio_worklet_post_function_1'],
emscripten_audio_worklet_post_function_vi(audioContext, funcPtr, arg0) {
emscripten_audio_worklet_post_function_1(audioContext, funcPtr, arg0)
},
emscripten_audio_worklet_post_function_vd__deps: ['$emscripten_audio_worklet_post_function_1'],
emscripten_audio_worklet_post_function_vd(audioContext, funcPtr, arg0) {
emscripten_audio_worklet_post_function_1(audioContext, funcPtr, arg0)
},
$emscripten_audio_worklet_post_function_2: (audioContext, funcPtr, arg0, arg1) => {
(audioContext ? EmAudio[audioContext].audioWorklet.bootstrapMessage.port : messagePort).postMessage({'_wsc': funcPtr, args: [arg0, arg1] }); // "WaSm Call"
},
emscripten_audio_worklet_post_function_vii__deps: ['$emscripten_audio_worklet_post_function_2'],
emscripten_audio_worklet_post_function_vii: (audioContext, funcPtr, arg0, arg1) => {
emscripten_audio_worklet_post_function_2(audioContext, funcPtr, arg0, arg1);
},
emscripten_audio_worklet_post_function_vdd__deps: ['$emscripten_audio_worklet_post_function_2'],
emscripten_audio_worklet_post_function_vdd: (audioContext, funcPtr, arg0, arg1) => {
emscripten_audio_worklet_post_function_2(audioContext, funcPtr, arg0, arg1);
},
$emscripten_audio_worklet_post_function_3: (audioContext, funcPtr, arg0, arg1, arg2) => {
(audioContext ? EmAudio[audioContext].audioWorklet.bootstrapMessage.port : messagePort).postMessage({'_wsc': funcPtr, args: [arg0, arg1, arg2] }); // "WaSm Call"
},
emscripten_audio_worklet_post_function_viii__deps: ['$emscripten_audio_worklet_post_function_3'],
emscripten_audio_worklet_post_function_viii: (audioContext, funcPtr, arg0, arg1, arg2) => {
emscripten_audio_worklet_post_function_3(audioContext, funcPtr, arg0, arg1, arg2);
},
emscripten_audio_worklet_post_function_vddd__deps: ['$emscripten_audio_worklet_post_function_3'],
emscripten_audio_worklet_post_function_vddd: (audioContext, funcPtr, arg0, arg1, arg2) => {
emscripten_audio_worklet_post_function_3(audioContext, funcPtr, arg0, arg1, arg2);
},
emscripten_audio_worklet_post_function_sig__deps: ['$readEmAsmArgs'],
emscripten_audio_worklet_post_function_sig: (audioContext, funcPtr, sigPtr, varargs) => {
#if ASSERTIONS
assert(audioContext >= 0);
assert(funcPtr);
assert(sigPtr);
assert(UTF8ToString(sigPtr)[0] != 'v', 'Do NOT specify the return argument in the signature string for a call to emscripten_audio_worklet_post_function_sig(), just pass the function arguments.');
assert(varargs);
#endif
(audioContext ? EmAudio[audioContext].audioWorklet.bootstrapMessage.port : messagePort).postMessage({'_wsc': funcPtr, args: readEmAsmArgs(sigPtr, varargs) });
}
};
addToLibrary(LibraryWebAudio);