| // EMSCRIPTEN_START_ASM |
| function instantiate(q, r, s) { |
| var a = new ArrayBuffer(16); |
| var b = new Int32Array(a); |
| var c = new Float32Array(a); |
| function d(e) { |
| return b[e]; |
| } |
| function f(e, g) { |
| b[e] = g; |
| } |
| function h(g) { |
| c[2] = g; |
| } |
| function i() { |
| return c[2]; |
| } |
| function m(n, o, p) { |
| var j = new n.Int8Array(p); |
| var k = o.emscripten_glVertexAttrib4fv; |
| var l = 6191184; |
| |
| // EMSCRIPTEN_START_FUNCS |
| function v() { |
| return t(10, 20) + u(30); |
| } |
| function t(a, b) { |
| return u(a + b); |
| } |
| |
| function u(a) { |
| return a + 1; |
| } |
| |
| |
| // EMSCRIPTEN_END_FUNCS |
| |
| return { |
| "main": v |
| }; |
| } |
| return m({ |
| "Int8Array": Int8Array, |
| "Int16Array": Int16Array, |
| "Int32Array": Int32Array, |
| "Uint8Array": Uint8Array, |
| "Uint16Array": Uint16Array, |
| "Uint32Array": Uint32Array, |
| "Float32Array": Float32Array, |
| "Float64Array": Float64Array, |
| "NaN": NaN, |
| Infinity: Infinity, |
| "Math": Math |
| }, q, r.buffer); |
| } |
| // EMSCRIPTEN_END_ASM |
| |