| function asmFunc(global, env, buffer) { |
| "use asm"; |
| var HEAP8 = new global.Int8Array(buffer); |
| var HEAP16 = new global.Int16Array(buffer); |
| var HEAP32 = new global.Int32Array(buffer); |
| var HEAPU8 = new global.Uint8Array(buffer); |
| var HEAPU16 = new global.Uint16Array(buffer); |
| var HEAPU32 = new global.Uint32Array(buffer); |
| var HEAPF32 = new global.Float32Array(buffer); |
| var HEAPF64 = new global.Float64Array(buffer); |
| var Math_imul = global.Math.imul; |
| var Math_fround = global.Math.fround; |
| var Math_abs = global.Math.abs; |
| var Math_clz32 = global.Math.clz32; |
| var Math_min = global.Math.min; |
| var Math_max = global.Math.max; |
| var Math_floor = global.Math.floor; |
| var Math_ceil = global.Math.ceil; |
| var Math_sqrt = global.Math.sqrt; |
| var abort = env.abort; |
| var nan = global.NaN; |
| var infinity = global.Infinity; |
| var i64toi32_i32$HIGH_BITS = 0; |
| function i16_store_little(address, value) { |
| address = address | 0; |
| value = value | 0; |
| var wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0; |
| wasm2asm_i32$0 = address; |
| wasm2asm_i32$1 = value; |
| HEAP8[wasm2asm_i32$0 >> 0] = wasm2asm_i32$1; |
| wasm2asm_i32$0 = address + 1 | 0; |
| wasm2asm_i32$1 = value >>> 8 | 0; |
| HEAP8[wasm2asm_i32$0 >> 0] = wasm2asm_i32$1; |
| } |
| |
| function i32_store_little(address, value) { |
| address = address | 0; |
| value = value | 0; |
| i16_store_little(address | 0, value | 0); |
| i16_store_little(address + 2 | 0 | 0, value >>> 16 | 0 | 0); |
| } |
| |
| function i64_store_little(address, value, value$hi) { |
| address = address | 0; |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$0 = 0, i64toi32_i32$4 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $9_1 = 0, $6_1 = 0, i64toi32_i32$2 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i32_store_little(address | 0, value | 0); |
| $6_1 = address + 4 | 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$2 = value; |
| i64toi32_i32$1 = 0; |
| i64toi32_i32$3 = 32; |
| i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; |
| if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { |
| i64toi32_i32$1 = 0; |
| $9_1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; |
| } else { |
| i64toi32_i32$1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; |
| $9_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; |
| } |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i32_store_little($6_1 | 0, $9_1 | 0); |
| } |
| |
| function i16_load_little(address) { |
| address = address | 0; |
| return HEAPU8[address >> 0] | 0 | ((HEAPU8[(address + 1 | 0) >> 0] | 0) << 8 | 0) | 0 | 0; |
| } |
| |
| function i32_load_little(address) { |
| address = address | 0; |
| return i16_load_little(address | 0) | 0 | ((i16_load_little(address + 2 | 0 | 0) | 0) << 16 | 0) | 0 | 0; |
| } |
| |
| function i64_load_little(address) { |
| address = address | 0; |
| var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, $9_1 = 0, $3 = 0, $3$hi = 0, $8$hi = 0; |
| i64toi32_i32$0 = 0; |
| $3 = i32_load_little(address | 0) | 0; |
| $3$hi = i64toi32_i32$0; |
| i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$2 = i32_load_little(address + 4 | 0 | 0) | 0; |
| i64toi32_i32$1 = 0; |
| i64toi32_i32$3 = 32; |
| i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; |
| if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { |
| i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; |
| $9_1 = 0; |
| } else { |
| i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$0 << i64toi32_i32$4 | 0) | 0; |
| $9_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; |
| } |
| $8$hi = i64toi32_i32$1; |
| i64toi32_i32$1 = $3$hi; |
| i64toi32_i32$0 = $3; |
| i64toi32_i32$2 = $8$hi; |
| i64toi32_i32$3 = $9_1; |
| i64toi32_i32$2 = i64toi32_i32$1 | i64toi32_i32$2 | 0; |
| i64toi32_i32$2 = i64toi32_i32$2; |
| i64toi32_i32$0 = i64toi32_i32$0 | i64toi32_i32$3 | 0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$2; |
| return i64toi32_i32$0 | 0; |
| } |
| |
| function $6(value) { |
| value = value | 0; |
| i16_store_little(0 | 0, value | 0); |
| return HEAP16[0 >> 1] | 0 | 0; |
| } |
| |
| function $7(value) { |
| value = value | 0; |
| i16_store_little(0 | 0, value | 0); |
| return HEAPU16[0 >> 1] | 0 | 0; |
| } |
| |
| function $8(value) { |
| value = value | 0; |
| i32_store_little(0 | 0, value | 0); |
| return HEAPU32[0 >> 2] | 0 | 0; |
| } |
| |
| function $9(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i16_store_little(0 | 0, value | 0); |
| i64toi32_i32$0 = HEAP16[0 >> 1] | 0; |
| i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$1; |
| return i64toi32_i32$0 | 0; |
| } |
| |
| function $10(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i16_store_little(0 | 0, value | 0); |
| i64toi32_i32$0 = HEAPU16[0 >> 1] | 0; |
| i64toi32_i32$1 = 0; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$1; |
| return i64toi32_i32$0 | 0; |
| } |
| |
| function $11(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i32_store_little(0 | 0, value | 0); |
| i64toi32_i32$0 = HEAP32[0 >> 2] | 0; |
| i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$1; |
| return i64toi32_i32$0 | 0; |
| } |
| |
| function $12(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i32_store_little(0 | 0, value | 0); |
| i64toi32_i32$0 = HEAPU32[0 >> 2] | 0; |
| i64toi32_i32$1 = 0; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$1; |
| return i64toi32_i32$0 | 0; |
| } |
| |
| function $13(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, wasm2asm_i32$0 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64_store_little(0 | 0, value | 0, i64toi32_i32$0 | 0); |
| i64toi32_i32$2 = 0; |
| i64toi32_i32$0 = HEAPU32[i64toi32_i32$2 >> 2] | 0; |
| i64toi32_i32$1 = (wasm2asm_i32$0 = i64toi32_i32$2, HEAPU8[(wasm2asm_i32$0 + 4 | 0) >> 0] | 0 | 0 | (HEAPU8[(wasm2asm_i32$0 + 5 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2asm_i32$0 + 6 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2asm_i32$0 + 7 | 0) >> 0] | 0 | 0) << 24); |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$1; |
| return i64toi32_i32$0 | 0; |
| } |
| |
| function $14(value) { |
| value = Math_fround(value); |
| i32_store_little(0 | 0, (HEAPF32[0] = value, HEAP32[0] | 0) | 0); |
| return Math_fround(Math_fround(HEAPF32[0 >> 2])); |
| } |
| |
| function $15(value) { |
| value = +value; |
| var i64toi32_i32$0 = 0, wasm2asm_i32$0 = 0, wasm2asm_f64$0 = 0.0; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_f64$0 = value; |
| HEAPF64[wasm2asm_i32$0 >> 3] = wasm2asm_f64$0; |
| i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64_store_little(0 | 0, HEAP32[0 >> 2] | 0 | 0, i64toi32_i32$0 | 0); |
| return +(+HEAPF64[0 >> 3]); |
| } |
| |
| function $16(value) { |
| value = value | 0; |
| var wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_i32$1 = value; |
| HEAP16[wasm2asm_i32$0 >> 1] = wasm2asm_i32$1; |
| return i16_load_little(0 | 0) | 0 | 0; |
| } |
| |
| function $17(value) { |
| value = value | 0; |
| var wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_i32$1 = value; |
| HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1; |
| return i32_load_little(0 | 0) | 0 | 0; |
| } |
| |
| function $18(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_i32$1 = value; |
| HEAP16[wasm2asm_i32$0 >> 1] = wasm2asm_i32$1; |
| i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$1 = i16_load_little(0 | 0) | 0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$0; |
| return i64toi32_i32$1 | 0; |
| } |
| |
| function $19(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_i32$1 = value; |
| HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1; |
| i64toi32_i32$0 = 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$1 = i32_load_little(0 | 0) | 0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$0; |
| return i64toi32_i32$1 | 0; |
| } |
| |
| function $20(value, value$hi) { |
| value = value | 0; |
| value$hi = value$hi | 0; |
| var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0, wasm2asm_i32$2 = 0, wasm2asm_i32$3 = 0; |
| i64toi32_i32$0 = value$hi; |
| i64toi32_i32$1 = 0; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| wasm2asm_i32$0 = i64toi32_i32$1; |
| wasm2asm_i32$1 = value; |
| HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1; |
| wasm2asm_i32$0 = i64toi32_i32$1; |
| wasm2asm_i32$1 = i64toi32_i32$0; |
| (wasm2asm_i32$2 = wasm2asm_i32$0, wasm2asm_i32$3 = wasm2asm_i32$1), ((HEAP8[(wasm2asm_i32$2 + 4 | 0) >> 0] = wasm2asm_i32$3 & 255 | 0, HEAP8[(wasm2asm_i32$2 + 5 | 0) >> 0] = (wasm2asm_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2asm_i32$2 + 6 | 0) >> 0] = (wasm2asm_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2asm_i32$2 + 7 | 0) >> 0] = (wasm2asm_i32$3 >>> 24 | 0) & 255 | 0; |
| i64toi32_i32$0 = i64_load_little(0 | 0) | 0; |
| i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| i64toi32_i32$0 = i64toi32_i32$0; |
| i64toi32_i32$HIGH_BITS = i64toi32_i32$1; |
| return i64toi32_i32$0 | 0; |
| } |
| |
| function $21(value) { |
| value = Math_fround(value); |
| var wasm2asm_i32$0 = 0, wasm2asm_f32$0 = Math_fround(0); |
| wasm2asm_i32$0 = 0; |
| wasm2asm_f32$0 = value; |
| HEAPF32[wasm2asm_i32$0 >> 2] = wasm2asm_f32$0; |
| return Math_fround((HEAP32[0] = i32_load_little(0 | 0) | 0, HEAPF32[0])); |
| } |
| |
| function $22(value) { |
| value = +value; |
| var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2asm_i32$0 = 0, wasm2asm_f64$0 = 0.0, wasm2asm_i32$1 = 0; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_f64$0 = value; |
| HEAPF64[wasm2asm_i32$0 >> 3] = wasm2asm_f64$0; |
| i64toi32_i32$0 = i64_load_little(0 | 0) | 0; |
| i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; |
| i64toi32_i32$1 = i64toi32_i32$1; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_i32$1 = i64toi32_i32$0; |
| HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1; |
| wasm2asm_i32$0 = 0; |
| wasm2asm_i32$1 = i64toi32_i32$1; |
| HEAP32[(wasm2asm_i32$0 + 4 | 0) >> 2] = wasm2asm_i32$1; |
| return +(+HEAPF64[0 >> 3]); |
| } |
| |
| return { |
| i32_load16_s: $6, |
| i32_load16_u: $7, |
| i32_load: $8, |
| i64_load16_s: $9, |
| i64_load16_u: $10, |
| i64_load32_s: $11, |
| i64_load32_u: $12, |
| i64_load: $13, |
| f32_load: $14, |
| f64_load: $15, |
| i32_store16: $16, |
| i32_store: $17, |
| i64_store16: $18, |
| i64_store32: $19, |
| i64_store: $20, |
| f32_store: $21, |
| f64_store: $22 |
| }; |
| } |
| |