blob: f70ccfc0c8379555ec1ccf4bac22bc0c35616bc2 [file] [edit]
function asmFunc(global, env, buffer) {
"use asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
var i64toi32_i32$HIGH_BITS = 0;
function i16_store_little(address, value) {
address = address | 0;
value = value | 0;
var wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0;
wasm2asm_i32$0 = address;
wasm2asm_i32$1 = value;
HEAP8[wasm2asm_i32$0 >> 0] = wasm2asm_i32$1;
wasm2asm_i32$0 = address + 1 | 0;
wasm2asm_i32$1 = value >>> 8 | 0;
HEAP8[wasm2asm_i32$0 >> 0] = wasm2asm_i32$1;
}
function i32_store_little(address, value) {
address = address | 0;
value = value | 0;
i16_store_little(address | 0, value | 0);
i16_store_little(address + 2 | 0 | 0, value >>> 16 | 0 | 0);
}
function i64_store_little(address, value, value$hi) {
address = address | 0;
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$4 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $9_1 = 0, $6_1 = 0, i64toi32_i32$2 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
i32_store_little(address | 0, value | 0);
$6_1 = address + 4 | 0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$2 = value;
i64toi32_i32$1 = 0;
i64toi32_i32$3 = 32;
i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
i64toi32_i32$1 = 0;
$9_1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0;
} else {
i64toi32_i32$1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0;
$9_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0;
}
i64toi32_i32$1 = i64toi32_i32$1;
i32_store_little($6_1 | 0, $9_1 | 0);
}
function i16_load_little(address) {
address = address | 0;
return HEAPU8[address >> 0] | 0 | ((HEAPU8[(address + 1 | 0) >> 0] | 0) << 8 | 0) | 0 | 0;
}
function i32_load_little(address) {
address = address | 0;
return i16_load_little(address | 0) | 0 | ((i16_load_little(address + 2 | 0 | 0) | 0) << 16 | 0) | 0 | 0;
}
function i64_load_little(address) {
address = address | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, $9_1 = 0, $3 = 0, $3$hi = 0, $8$hi = 0;
i64toi32_i32$0 = 0;
$3 = i32_load_little(address | 0) | 0;
$3$hi = i64toi32_i32$0;
i64toi32_i32$0 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$2 = i32_load_little(address + 4 | 0 | 0) | 0;
i64toi32_i32$1 = 0;
i64toi32_i32$3 = 32;
i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
$9_1 = 0;
} else {
i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$0 << i64toi32_i32$4 | 0) | 0;
$9_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
}
$8$hi = i64toi32_i32$1;
i64toi32_i32$1 = $3$hi;
i64toi32_i32$0 = $3;
i64toi32_i32$2 = $8$hi;
i64toi32_i32$3 = $9_1;
i64toi32_i32$2 = i64toi32_i32$1 | i64toi32_i32$2 | 0;
i64toi32_i32$2 = i64toi32_i32$2;
i64toi32_i32$0 = i64toi32_i32$0 | i64toi32_i32$3 | 0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$2;
return i64toi32_i32$0 | 0;
}
function $6(value) {
value = value | 0;
i16_store_little(0 | 0, value | 0);
return HEAP16[0 >> 1] | 0 | 0;
}
function $7(value) {
value = value | 0;
i16_store_little(0 | 0, value | 0);
return HEAPU16[0 >> 1] | 0 | 0;
}
function $8(value) {
value = value | 0;
i32_store_little(0 | 0, value | 0);
return HEAPU32[0 >> 2] | 0 | 0;
}
function $9(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
i16_store_little(0 | 0, value | 0);
i64toi32_i32$0 = HEAP16[0 >> 1] | 0;
i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
return i64toi32_i32$0 | 0;
}
function $10(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
i16_store_little(0 | 0, value | 0);
i64toi32_i32$0 = HEAPU16[0 >> 1] | 0;
i64toi32_i32$1 = 0;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
return i64toi32_i32$0 | 0;
}
function $11(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
i32_store_little(0 | 0, value | 0);
i64toi32_i32$0 = HEAP32[0 >> 2] | 0;
i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
return i64toi32_i32$0 | 0;
}
function $12(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
i32_store_little(0 | 0, value | 0);
i64toi32_i32$0 = HEAPU32[0 >> 2] | 0;
i64toi32_i32$1 = 0;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
return i64toi32_i32$0 | 0;
}
function $13(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, wasm2asm_i32$0 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
i64_store_little(0 | 0, value | 0, i64toi32_i32$0 | 0);
i64toi32_i32$2 = 0;
i64toi32_i32$0 = HEAPU32[i64toi32_i32$2 >> 2] | 0;
i64toi32_i32$1 = (wasm2asm_i32$0 = i64toi32_i32$2, HEAPU8[(wasm2asm_i32$0 + 4 | 0) >> 0] | 0 | 0 | (HEAPU8[(wasm2asm_i32$0 + 5 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2asm_i32$0 + 6 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2asm_i32$0 + 7 | 0) >> 0] | 0 | 0) << 24);
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
return i64toi32_i32$0 | 0;
}
function $14(value) {
value = Math_fround(value);
i32_store_little(0 | 0, (HEAPF32[0] = value, HEAP32[0] | 0) | 0);
return Math_fround(Math_fround(HEAPF32[0 >> 2]));
}
function $15(value) {
value = +value;
var i64toi32_i32$0 = 0, wasm2asm_i32$0 = 0, wasm2asm_f64$0 = 0.0;
wasm2asm_i32$0 = 0;
wasm2asm_f64$0 = value;
HEAPF64[wasm2asm_i32$0 >> 3] = wasm2asm_f64$0;
i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0;
i64toi32_i32$0 = i64toi32_i32$0;
i64_store_little(0 | 0, HEAP32[0 >> 2] | 0 | 0, i64toi32_i32$0 | 0);
return +(+HEAPF64[0 >> 3]);
}
function $16(value) {
value = value | 0;
var wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0;
wasm2asm_i32$0 = 0;
wasm2asm_i32$1 = value;
HEAP16[wasm2asm_i32$0 >> 1] = wasm2asm_i32$1;
return i16_load_little(0 | 0) | 0 | 0;
}
function $17(value) {
value = value | 0;
var wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0;
wasm2asm_i32$0 = 0;
wasm2asm_i32$1 = value;
HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1;
return i32_load_little(0 | 0) | 0 | 0;
}
function $18(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
wasm2asm_i32$0 = 0;
wasm2asm_i32$1 = value;
HEAP16[wasm2asm_i32$0 >> 1] = wasm2asm_i32$1;
i64toi32_i32$0 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$1 = i16_load_little(0 | 0) | 0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$0;
return i64toi32_i32$1 | 0;
}
function $19(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$0 = i64toi32_i32$0;
wasm2asm_i32$0 = 0;
wasm2asm_i32$1 = value;
HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1;
i64toi32_i32$0 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$1 = i32_load_little(0 | 0) | 0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$0;
return i64toi32_i32$1 | 0;
}
function $20(value, value$hi) {
value = value | 0;
value$hi = value$hi | 0;
var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0, wasm2asm_i32$2 = 0, wasm2asm_i32$3 = 0;
i64toi32_i32$0 = value$hi;
i64toi32_i32$1 = 0;
i64toi32_i32$0 = i64toi32_i32$0;
wasm2asm_i32$0 = i64toi32_i32$1;
wasm2asm_i32$1 = value;
HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1;
wasm2asm_i32$0 = i64toi32_i32$1;
wasm2asm_i32$1 = i64toi32_i32$0;
(wasm2asm_i32$2 = wasm2asm_i32$0, wasm2asm_i32$3 = wasm2asm_i32$1), ((HEAP8[(wasm2asm_i32$2 + 4 | 0) >> 0] = wasm2asm_i32$3 & 255 | 0, HEAP8[(wasm2asm_i32$2 + 5 | 0) >> 0] = (wasm2asm_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2asm_i32$2 + 6 | 0) >> 0] = (wasm2asm_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2asm_i32$2 + 7 | 0) >> 0] = (wasm2asm_i32$3 >>> 24 | 0) & 255 | 0;
i64toi32_i32$0 = i64_load_little(0 | 0) | 0;
i64toi32_i32$1 = i64toi32_i32$HIGH_BITS;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$1 = i64toi32_i32$1;
i64toi32_i32$0 = i64toi32_i32$0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
return i64toi32_i32$0 | 0;
}
function $21(value) {
value = Math_fround(value);
var wasm2asm_i32$0 = 0, wasm2asm_f32$0 = Math_fround(0);
wasm2asm_i32$0 = 0;
wasm2asm_f32$0 = value;
HEAPF32[wasm2asm_i32$0 >> 2] = wasm2asm_f32$0;
return Math_fround((HEAP32[0] = i32_load_little(0 | 0) | 0, HEAPF32[0]));
}
function $22(value) {
value = +value;
var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2asm_i32$0 = 0, wasm2asm_f64$0 = 0.0, wasm2asm_i32$1 = 0;
wasm2asm_i32$0 = 0;
wasm2asm_f64$0 = value;
HEAPF64[wasm2asm_i32$0 >> 3] = wasm2asm_f64$0;
i64toi32_i32$0 = i64_load_little(0 | 0) | 0;
i64toi32_i32$1 = i64toi32_i32$HIGH_BITS;
i64toi32_i32$1 = i64toi32_i32$1;
wasm2asm_i32$0 = 0;
wasm2asm_i32$1 = i64toi32_i32$0;
HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1;
wasm2asm_i32$0 = 0;
wasm2asm_i32$1 = i64toi32_i32$1;
HEAP32[(wasm2asm_i32$0 + 4 | 0) >> 2] = wasm2asm_i32$1;
return +(+HEAPF64[0 >> 3]);
}
return {
i32_load16_s: $6,
i32_load16_u: $7,
i32_load: $8,
i64_load16_s: $9,
i64_load16_u: $10,
i64_load32_s: $11,
i64_load32_u: $12,
i64_load: $13,
f32_load: $14,
f64_load: $15,
i32_store16: $16,
i32_store: $17,
i64_store16: $18,
i64_store32: $19,
i64_store: $20,
f32_store: $21,
f64_store: $22
};
}