| |
| var bufferView; |
| |
| var scratchBuffer = new ArrayBuffer(16); |
| var i32ScratchView = new Int32Array(scratchBuffer); |
| var f32ScratchView = new Float32Array(scratchBuffer); |
| var f64ScratchView = new Float64Array(scratchBuffer); |
| |
| function wasm2js_scratch_load_i32(index) { |
| return i32ScratchView[index]; |
| } |
| |
| function wasm2js_scratch_store_f64(value) { |
| f64ScratchView[0] = value; |
| } |
| |
| function wasm2js_scratch_store_f32(value) { |
| f32ScratchView[2] = value; |
| } |
| |
| function asmFunc(imports) { |
| var buffer = new ArrayBuffer(65536); |
| var HEAP8 = new Int8Array(buffer); |
| var HEAP16 = new Int16Array(buffer); |
| var HEAP32 = new Int32Array(buffer); |
| var HEAPU8 = new Uint8Array(buffer); |
| var HEAPU16 = new Uint16Array(buffer); |
| var HEAPU32 = new Uint32Array(buffer); |
| var HEAPF32 = new Float32Array(buffer); |
| var HEAPF64 = new Float64Array(buffer); |
| var Math_imul = Math.imul; |
| var Math_fround = Math.fround; |
| var Math_abs = Math.abs; |
| var Math_clz32 = Math.clz32; |
| var Math_min = Math.min; |
| var Math_max = Math.max; |
| var Math_floor = Math.floor; |
| var Math_ceil = Math.ceil; |
| var Math_trunc = Math.trunc; |
| var Math_sqrt = Math.sqrt; |
| function foo() { |
| var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, $0 = Math_fround(0); |
| wasm2js_scratch_store_f64(+(305419896.0)); |
| i64toi32_i32$0 = wasm2js_scratch_load_i32(1 | 0) | 0; |
| i64toi32_i32$1 = (wasm2js_scratch_store_f32($0), wasm2js_scratch_load_i32(2)); |
| HEAP32[i64toi32_i32$1 >> 2] = wasm2js_scratch_load_i32(0 | 0) | 0; |
| HEAP32[(i64toi32_i32$1 + 4 | 0) >> 2] = i64toi32_i32$0; |
| return HEAP32[0 >> 2] | 0 | 0; |
| } |
| |
| bufferView = HEAPU8; |
| function __wasm_memory_size() { |
| return buffer.byteLength / 65536 | 0; |
| } |
| |
| return { |
| "foo": foo |
| }; |
| } |
| |
| var retasmFunc = asmFunc({ |
| }); |
| export var foo = retasmFunc.foo; |