| |
| function asmFunc(env) { |
| var Math_imul = Math.imul; |
| var Math_fround = Math.fround; |
| var Math_abs = Math.abs; |
| var Math_clz32 = Math.clz32; |
| var Math_min = Math.min; |
| var Math_max = Math.max; |
| var Math_floor = Math.floor; |
| var Math_ceil = Math.ceil; |
| var Math_trunc = Math.trunc; |
| var Math_sqrt = Math.sqrt; |
| var abort = env.abort; |
| var nan = NaN; |
| var infinity = Infinity; |
| function zed($0) { |
| $0 = $0 | 0; |
| zed($0 | 0); |
| } |
| |
| function $1(x) { |
| x = x | 0; |
| a : { |
| b : { |
| switch (x | 0) { |
| default: |
| zed(-1 | 0); |
| zed(-2 | 0); |
| case 3: |
| zed(-3 | 0); |
| zed(-4 | 0); |
| case 2: |
| zed(-5 | 0); |
| zed(-6 | 0); |
| break a; |
| case 0: |
| break a; |
| case 1: |
| break b; |
| }; |
| } |
| zed(-7 | 0); |
| zed(-8 | 0); |
| break a; |
| } |
| zed(-9 | 0); |
| zed(-10 | 0); |
| } |
| |
| function $2(x) { |
| x = x | 0; |
| a : { |
| b : { |
| c : { |
| d : { |
| switch (x | 0) { |
| default: |
| zed(-1 | 0); |
| zed(-2 | 0); |
| break c; |
| case 0: |
| break a; |
| case 1: |
| break b; |
| case 2: |
| break c; |
| case 3: |
| break d; |
| }; |
| } |
| zed(-3 | 0); |
| zed(-4 | 0); |
| break c; |
| } |
| zed(-5 | 0); |
| zed(-6 | 0); |
| break a; |
| } |
| zed(-7 | 0); |
| zed(-8 | 0); |
| break a; |
| } |
| zed(-9 | 0); |
| zed(-10 | 0); |
| } |
| |
| function $3(x) { |
| x = x | 0; |
| a : { |
| b : { |
| c : { |
| d : { |
| switch (x | 0) { |
| default: |
| if (x) { |
| break c |
| } |
| zed(-1 | 0); |
| zed(-2 | 0); |
| break; |
| case 0: |
| break a; |
| case 1: |
| break b; |
| case 2: |
| break c; |
| case 3: |
| break d; |
| }; |
| } |
| zed(-3 | 0); |
| zed(-4 | 0); |
| break c; |
| } |
| zed(-5 | 0); |
| zed(-6 | 0); |
| break a; |
| } |
| zed(-7 | 0); |
| zed(-8 | 0); |
| break a; |
| } |
| zed(-9 | 0); |
| zed(-10 | 0); |
| } |
| |
| function $4(x) { |
| x = x | 0; |
| a : { |
| b : { |
| c : { |
| d : { |
| if (x) { |
| break c |
| } |
| e : { |
| switch (x | 0) { |
| case 0: |
| break a; |
| case 1: |
| break b; |
| case 2: |
| break c; |
| case 3: |
| break d; |
| default: |
| break e; |
| }; |
| } |
| if (x) { |
| break c |
| } |
| zed(-1 | 0); |
| zed(-2 | 0); |
| } |
| zed(-3 | 0); |
| zed(-4 | 0); |
| break c; |
| } |
| zed(-5 | 0); |
| zed(-6 | 0); |
| break a; |
| } |
| zed(-7 | 0); |
| zed(-8 | 0); |
| break a; |
| } |
| zed(-9 | 0); |
| zed(-10 | 0); |
| } |
| |
| return { |
| "foo1": $1, |
| "foo2": $2, |
| "foo3": $3, |
| "foo4": $4 |
| }; |
| } |
| |
| var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); } |
| }); |
| export var foo1 = retasmFunc.foo1; |
| export var foo2 = retasmFunc.foo2; |
| export var foo3 = retasmFunc.foo3; |
| export var foo4 = retasmFunc.foo4; |