Fix ClientSurfaceEventsTest.frame_timestamp_increases (#358) ClientSurfaceEventsTest.frame_timestamp_increases's "wait" logic was wrong. We cannot expect strictly monotonic timestamps unless we wait for the first frame callback: There is no way for the client to know the state of the server. (Only if there were no need for a wait could the test be correct) So, split the test in two: 1. wait for the first frame callback and assert timestamps increases 2. don't wait and assert timestamps do not decrease