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KhronosGroup
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Vulkan-ValidationLayers
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aea761f
layers: Fix shader object specialization loc
by ziga-lunarg
· 12 hours ago
main
acedda1
tests: Fix cooperative matrix SPIR-V subgroup requirements
by Artem Kharytoniuk
· 17 hours ago
e0fd8f2
layers: Fix Heap struct offset into maxPushDataSize
by spencer-lunarg
· 29 hours ago
ed3f19e
layers: Handle 32-bit overflow vkCmdBindDescriptorSets
by spencer-lunarg
· 29 hours ago
38b7f4d
layers: Catch Attachment Index OOB
by spencer-lunarg
· 29 hours ago
ecb44d6
layers: Handle OpConstantComposite for ConstOffsets
by spencer-lunarg
· 29 hours ago
14ab7d2
layers: Fix OpTypeCooperativeMatrixKHR check
by spencer-lunarg
· 29 hours ago
7b955df
layers: Fix GPU Hang with copying VK_REMAINING_ARRAY_LAYERS
by spencer-lunarg
· 29 hours ago
da60d4d
bp: Fix various crashes
by spencer-lunarg
· 29 hours ago
7d9d0a7
layers: Fix MappedMemory VK_WHOLE_SIZE
by spencer-lunarg
· 29 hours ago
7a22398
layers: Fix Win32 and Window external
by spencer-lunarg
· 32 hours ago
e964168
layers: Fix vertexAttributeInstanceRateDivisor
by spencer-lunarg
· 34 hours ago
df85fe5
layers: Small perf work for vertex/fragment draws
by spencer-lunarg
· 35 hours ago
9870a1f
layers: Fix matching combined image sampler binding
by ziga-lunarg
· 2 days ago
e2809da
layers: Skip dynamic rasterizationSamples check during custom resolve
by Lorenzo Dal Col
· 2 days ago
df2bd48
gpuav: Add frame ID to error messages
by Arno
· 2 days ago
be17a56
layers: Fix dynamicRenderingUnusedAttachments false positive
by spencer-lunarg
· 2 days ago
4b1aed2
layers: Validate separate stencil usage in image barriers
by Artem Kharytoniuk
· 2 days ago
cc6807d
layers: Misc message cleanup
by spencer-lunarg
· 2 days ago
ac54458
layers: Add missing VK_NV_framebuffer_mixed_samples
by spencer-lunarg
· 2 days ago
9ff135d
layers: Map MSRTSS swapchain flag to swapchain images
by Lorenzo Dal Col
· 2 days ago
b755d4f
tests: Test resource type sampler mapping
by ziga-lunarg
· 2 days ago
726d4d4
layers: Fix matching sampler binding
by ziga-lunarg
· 2 days ago
56bcf78
layers: Report command in image layout messages
by Artem Kharytoniuk
· 2 days ago
83da6c1
layers: Add DGC Heap maxPushDataSize
by spencer-lunarg
· 2 days ago
6e7aa3a
layers: DAC stride when queryCount is 1
by spencer-lunarg
· 2 days ago
b434556
layers: Handle empty Descriptor Buffer layout
by spencer-lunarg
· 2 days ago
12f6fef
layers: Fix maxDrawCount off by one
by spencer-lunarg
· 2 days ago
c5d426e
bp: Remove read-to-read barrier warnings
by spencer-lunarg
· 2 days ago
a023d37
layers: Validate advancedBlendOp
by spencer-lunarg
· 2 days ago
951736d
layers: Fix Nested Secondary false positive
by spencer-lunarg
· 2 days ago
2bd1eb8
layers: Add Copying Descriptor with zero count
by spencer-lunarg
· 2 days ago
78400fa
layers: Report the import VUID of the struct that was used
by Abir Deol
· 3 days ago
15bbb17
layers: Handle UINT32_MAX bindings
by spencer-lunarg
· 3 days ago
4b599d3
layers: Fix false positive advance blending
by spencer-lunarg
· 3 days ago
a3e7ad8
layers: Add misc video fixes
by spencer-lunarg
· 3 days ago
4149643
deps: Update SPIRV-Tools
by spencer-lunarg
· 3 days ago
8ac41a8
layers: Better message for missing features
by spencer-lunarg
· 3 days ago
8a314c8
layers: Cleanup qfo_release_buffer_barrier_map
by spencer-lunarg
· 3 days ago
dbee746
layers: Fix more misc off by one
by spencer-lunarg
· 3 days ago
f6c3e86
layers: Fix Multiview off by one
by spencer-lunarg
· 3 days ago
06fd78a
sync: Keep strided entries when resolving subpass contexts
by Artem Kharytoniuk
· 3 days ago
3447311
thread: Erase CB from map in DestroyCommandPool
by spencer-lunarg
· 3 days ago
ea3507f
layers: Fix IMG Filter and CustomResolve feature
by spencer-lunarg
· 3 days ago
da64518
layers: Better maintenance hints
by spencer-lunarg
· 3 days ago
8370a2c
layers: Make sanitizer happy
by spencer-lunarg
· 3 days ago
eaf4460
tests: Make sanitizer happy
by spencer-lunarg
· 3 days ago
434b48b
layers: Descriptor Buffer with Inline UBO
by spencer-lunarg
· 3 days ago
97c976e
layers: Add graphicsPipelineLibraryIndependentInterpolationDecoration
by spencer-lunarg
· 3 days ago
4094a62
layers: Fix graphics stateless data management
by Wint3rNight
· 3 days ago
b8500e4
layers: Erase Swapchain image debug names
by spencer-lunarg
· 3 days ago
3e22f35
scripts: Fix regex in inspect_gpuav_spirv
by Arno
· 3 days ago
c790fc9
layers: Fix race with multithreaded deferred operations
by arno
· 4 days ago
624e194
layers: Fix false positive for nested inherited framebuffer
by spencer-lunarg
· 4 days ago
95e2913
dump: Unify logic and misc fixes
by spencer-lunarg
· 4 days ago
fcff689
layers: Add DGC memoryTypeIndex check
by spencer-lunarg
· 4 days ago
4580028
layers: Add missing Mesh DGC
by spencer-lunarg
· 4 days ago
4827d93
sync: Add strided entries to the access map
by Artem Kharytoniuk
· 4 days ago
92aa941
gpuav: Handle ShaderObject with non descriptor mode
by spencer-lunarg
· 4 days ago
9f476e6
gpuav: Fix leaking instrumented shaders SPIR-V
by spencer-lunarg
· 4 days ago
821a724
layers: Fix stride with dynamic state and vkCmdBindVertexBuffers3KHR
by spencer-lunarg
· 4 days ago
6f1f07c
layers: RT Fixes
by Arno
· 5 days ago
8eb39f0
gpuav: Rework scoped GPU-AV regex
by Arno
· 5 days ago
d600069
layers: Add Win32 WSI opaque handle
by spencer-lunarg
· 5 days ago
9526ff7
layers: Allow present semaphore reuse after queue/device idle
by Artem Kharytoniuk
· 5 days ago
b38b8fd
layers: Fix Tessellation Topology
by spencer-lunarg
· 5 days ago
b02c011
layers: Fix PointSize with Line Topology
by spencer-lunarg
· 5 days ago
b0642fb
dump: Fix DGC copy info size
by spencer-lunarg
· 5 days ago
230c754
dump: Remove explicit std::dec now
by spencer-lunarg
· 5 days ago
c2cb375
dump: Add Hex helper
by spencer-lunarg
· 5 days ago
d8114e5
layers: Fix OpArrayLength with PUSH_ADDRESS
by spencer-lunarg
· 5 days ago
2a6b3c9
layers: Fix false positive for YCbCr indexing
by spencer-lunarg
· 5 days ago
277e4ff
layers: Fix SharedMemory with multiple entry points
by spencer-lunarg
· 5 days ago
f698a23
layers: Fix DGC false positive
by spencer-lunarg
· 5 days ago
09836c1
layers: Fix ShaderObject not setting color blend state
by spencer-lunarg
· 5 days ago
8d3b4f1
layers: Add Preserve Input checks
by spencer-lunarg
· 5 days ago
f2ec853
layers: Fix false positive using null index buffer
by spencer-lunarg
· 5 days ago
525b34e
layers: Add missing AHB ExternalResolve
by spencer-lunarg
· 5 days ago
18fcf70
layers: Fix groupCountZ being zero
by spencer-lunarg
· 5 days ago
5b41089
layers: Too complex to add RT VU
by Arno
· 6 days ago
c93a48d
layers: Fix Tessellation Location
by spencer-lunarg
· 7 days ago
fa04171
tests: GPL with dynamic ms state
by ziga-lunarg
· 7 days ago
dddd2c7
layers: Fix 06631 when ms state is dynamic
by ziga-lunarg
· 7 days ago
99fd2cb
layers: Fix clip cull
by spencer-lunarg
· 8 days ago
096ab10
layers: Fix using LogWarning
by spencer-lunarg
· 8 days ago
58a6a39
layers: Fix Sparse Image false positive
by spencer-lunarg
· 8 days ago
921fc54
layers: Fix SampleMask dynamic state
by spencer-lunarg
· 8 days ago
81b8738
layers: Reject QUEUE_FAMILY_IGNORED in ownership transfers
by lusoris
· 8 days ago
c269c5f
layers: Fix DSL ObjectLifetime
by spencer-lunarg
· 8 days ago
75a29e7
layers: Check maintenance9 feature
by spencer-lunarg
· 8 days ago
c4f3a29
layers: Workaround VkImageCreateFlags2CreateInfoKHR::flag optional
by spencer-lunarg
· 8 days ago
d11277f
build: Skip GPU-AV shader compilation when cross compiling
by arno
· 9 days ago
5a89045
layers: Fix Descriptor Buffer usage
by spencer-lunarg
· 9 days ago
21e11e1
layers: Fix PushDescriptor with Embedded samplers
by spencer-lunarg
· 9 days ago
b2bf9ff
layers: Fix dynamic state false positives
by spencer-lunarg
· 9 days ago
7cd754b
layers: Fix custom resolve subpass count
by spencer-lunarg
· 9 days ago
4d9108f
layers: Fix RenderPass false positives
by spencer-lunarg
· 9 days ago
739b59f
layers: Fix various misc false positives
by spencer-lunarg
· 9 days ago
d266b01
sync: Reuse hazard detection routine
by Artem Kharytoniuk
· 10 days ago
9e8b491
layers: Fix vkResetQueryPool
by spencer-lunarg
· 10 days ago
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