| var castPath = require('./_castPath'), |
| last = require('./last'), |
| parent = require('./_parent'), |
| toKey = require('./_toKey'); |
| |
| /** Used for built-in method references. */ |
| var objectProto = Object.prototype; |
| |
| /** Used to check objects for own properties. */ |
| var hasOwnProperty = objectProto.hasOwnProperty; |
| |
| /** |
| * The base implementation of `_.unset`. |
| * |
| * @private |
| * @param {Object} object The object to modify. |
| * @param {Array|string} path The property path to unset. |
| * @returns {boolean} Returns `true` if the property is deleted, else `false`. |
| */ |
| function baseUnset(object, path) { |
| path = castPath(path, object); |
| |
| // Prevent prototype pollution: |
| // https://github.com/lodash/lodash/security/advisories/GHSA-xxjr-mmjv-4gpg |
| // https://github.com/lodash/lodash/security/advisories/GHSA-f23m-r3pf-42rh |
| var index = -1, |
| length = path.length; |
| |
| if (!length) { |
| return true; |
| } |
| |
| while (++index < length) { |
| var key = toKey(path[index]); |
| |
| // Always block "__proto__" anywhere in the path if it's not expected |
| if (key === '__proto__' && !hasOwnProperty.call(object, '__proto__')) { |
| return false; |
| } |
| |
| // Block constructor/prototype as non-terminal traversal keys to prevent |
| // escaping the object graph into built-in constructors and prototypes. |
| if ((key === 'constructor' || key === 'prototype') && index < length - 1) { |
| return false; |
| } |
| } |
| |
| var obj = parent(object, path); |
| return obj == null || delete obj[toKey(last(path))]; |
| } |
| |
| module.exports = baseUnset; |