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chromium
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chromium
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src
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third_party
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gles2_book
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master
0202f71
bring back deleted folder
by
[email protected]
· 12 years ago
master
fac0a7b
Make 'License' field in third-party metadata required
by
[email protected]
· 13 years ago
b91648d
Fixed stencil Test example. Writing to stencil buffer was getting disabled after the first frame.
by
[email protected]
· 14 years ago
b3c4e3f
Fixed Stencil test.
by
[email protected]
· 14 years ago
9ba5a96
Initialized variables passed to GL functions. Command buffer now only allows initialized variables unless it is compiled for native-client. We would need to exclude pepper plugins too. For now I have initialized the gpu demo variables.
by
[email protected]
· 14 years ago
a8cdbe8
Remove the comments setting emands and vim tab width and expansion variables.
by
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· 14 years ago
939bbe3
Cleaning up third_party readmes and adding a template for future use.
by
[email protected]
· 15 years ago
9372e22
Changes some of the dependencies to remove client side arrays.
by
[email protected]
· 15 years ago
2a29ac5
Moved the logic of maintaining the current context to gles2 helper library.
by
[email protected]
· 15 years ago
a86b053
Add svn:ignore properties for most of the rest of the Chrome Linux checkout.
by
[email protected]
· 16 years ago
11a3fef
Added EGL based GLContext.
by
[email protected]
· 16 years ago
95b2ef0
Manual Review: Adding a bunch of ignores for deps pulls and some project files
by
[email protected]
· 16 years ago
8f01ef6
Uncommented out precision statements now that glsl translator is enabled. This also fixes Pepper3D ui-test.
by
[email protected]
· 16 years ago
eb38775
Pass tools/licenses.py for third_party/gles_book and third_party/glew. BUG=39242
by
[email protected]
· 16 years ago
600c363
Add a bunch of entries to svn:ignore so we won't see so many .vcprojs and similar in svn status.
by
[email protected]
· 16 years ago
a01b9b1
Changes necessary to compile gpu demos on linux. It is not functional yet just compiling.
by
[email protected]
· 16 years ago
bc29c0f
Commented out precision from shaders. These examples were done on my new desktop with latest nvidia drivers which does not complain about precision. But it does not compile on most other drivers.
by
[email protected]
· 16 years ago
b293f27
Added stencil-test demo.
by
[email protected]
· 16 years ago
14ffbfc
Added texture wrap demo.
by
[email protected]
· 16 years ago
b4a86e1
Modified stencil test example to use VBOs instead of client-side vertex arrays.
by
[email protected]
· 16 years ago
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