Clone this repo:

Branches

  1. bd85873 [tracing] Set angle_perfetto_cpp_dir and cleanup up ANGLEPlatformImpl by Etienne Pierre-doray · 86 minutes ago main
  2. 02cf4ae Add pdf_enable_rust_jpeg_override to Chromium build overrides by Tom Sepez · 3 days ago
  3. 029d0bf Add meson_zstd_dir override for Chromium by Ryan Harrison · 7 days ago
  4. e21f08c WebGPU: Support build Dawn with D3D12 Agility SDK by Jiawei Shao · 11 days ago
  5. 8046c3b Add mesa_src_dir for Chromium by Ryan Harrison · 3 weeks ago

Build overrides in GN

This directory is used to allow different products to customize settings for repos that are DEPS'ed in or shared.

For example: V8 could be built on its own (in a “standalone” configuration), and it could be built as part of Chromium. V8 might define a top-level target, //v8:d8 (a simple executable), that should only be built in the standalone configuration. To figure out whether or not it should be in a standalone configuration, v8 can create a file, build_overrides/v8.gni, that contains a variable, build_standalone_d8 = true. and import it (as import(“//build_overrides/v8.gni”) from its top-level BUILD.gn file.

Chromium, on the other hand, might not need to build d8, and so it would create its own build_overrides/v8.gni file, and in it set build_standalone_d8 = false.

The two files should define the same set of variables, but the values can vary as appropriate to the needs of the two different builds.

The build.gni file provides a way for projects to override defaults for variables used in //build itself (which we want to be shareable between projects).

TODO(crbug.com/41240413): Ideally //build_overrides and, in particular, //build_overrides/build.gni should go away completely in favor of some mechanism that can re-use other required files like //.gn, so that we don't have to keep requiring projects to create a bunch of different files to use GN.